Art In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'7", this woman wears a brown collared shirt and yellow skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She sports a flattop fur cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. When Art reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Rich, Military. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Everard Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a large yellow jacket. His blonde hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Everard studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he wants to get laid
Ideals: Disciplined, Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and an old rival family wants him found
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 47000 sp.
Seebo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Debt. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 90 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan, Draconic, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
Possessions: 800 pp. Violet garnet (800 gp). Rhodochrosite (8 gp). Smoky quartz (60 gp). Pink pearl (140 gp). Iolite (60 gp). Blue-white diamond (7000 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Fire opal (1200 gp). Brown-green garnet (140 gp). Malachite (8 gp). Emerald (1200 gp). Carnelian (60 gp). Golden yellow topaz (800 gp). Obsidian (8 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is well dressed, constantly wearing a blue suit, grey shirt, and pastel tie. Her auburn hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her religion dominates her actions; and to protect her home
Flaws: Selfish, Ugly. Bonds: Religious, Has a crush, Guardian. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 48 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1600 gp. Silver comb with moonstones (700 gp).
Mumpena Reese, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears tan trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. With bright red hair. She has blue eyes.
Personality: Confrontational and typically high on some drug or another. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Addict, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 15000 sp. Moonstone (40 gp). Carnelian (40 gp).
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a green and brown robe with the hood down. He keeps his gold crest in a flapper bob. He wears crescent spectacles with a black brim.
Personality: This man loves singing and to teach people singing more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast forest. Dazzazn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 5000 sp. Aquamarine (1300 gp). Black opal (1500 gp). Golden yellow topaz (1300 gp). Freshwater pearl (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jak Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His silver hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 300 gp. Aquamarine (800 gp). Violet garnet (800 gp). Moss agate (10 gp).
Avice Staurheim, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. Her whole body is exceptionally muscular. Her auburn hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Gifted from a young age, Avice studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1700 sp. Alexandrite (600 gp). Brown-green garnet (70 gp). Tiger eye turquoise (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!