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NPC Generator

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Advanced [show]


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He is a Chromatic Dragon in disguise. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic, Selfish, Racist. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Adrik Holderhek, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)8 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 70 gp. Tiger eye turquoise (12 gp). Silver pearl (50 gp).


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He keeps his golden hair in a flapper bob. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trym was raised in a hard working conservative environment. His childhood dream was to be a Body Guard, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Enemies, Criminal record, Adventurer. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Trym Cooper, Male Human Warrior 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 500 sp. 2 Alchemist’s fire.


Social Check DCs


Art Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. Art was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Guardian. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Art Buttons, Male Tabaxi Expert 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back red hair. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Bather mother left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her religion dominates her actions; and she wants to meet her childhood hero

Flaws: Terse, Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mara Iranapha, Female Elf Aristocrat 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Iolite (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eberdeb Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a blue and tan handkerchief worn on his right side, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length golden hair. He has a dull look in his violet eyes.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Eberdeb Dunben, Male Gnome Expert 12
Small (3'7") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 4000 gp. Violet garnet (200 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Loopmottin Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of sickles on her belt, each one with a sapphire on the hilt. Her hair is cut close to her head. Her eyes are violet and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: A powerful necromancer made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Fletcher. She struck the Fletcher job and began her own company from there.

Motivation: Expand her business.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Loopmottin Quillsharpener, Female Gnome Druid 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 20 (+5)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 180 pp. Malachite (9 gp). Chrysoprase (80 gp). Smoky quartz (80 gp). Fire opal (1400 gp). Golden pearl (110 gp). Rich purple corundum (1400 gp). Eye agate (9 gp).


Social Check DCs


Ombul Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his sword ready. His tied-back hair is black. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Addict, Hedonist. Bonds: Religious, Rich. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Ombul Deephollow, Male Halfling Monk 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: Cloth of gold vestments (110 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Insomniac, Impulsive. Bonds: Attractive, Family, Adventurer. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Gennal Berevan, Male Elf Rogue 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +6

Possessions: 4000 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Sard (20 gp). Moss agate (11 gp). Red garnet (150 gp). Deep green spinel (150 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Barber does. His hair is auburn and curly. He has a dull look in his amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Resh is combative with any and all who dare try his patience in the slightest.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Greedy. Bonds: Job, Poor, Criminal record. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Resh Harlow, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs

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