Thar Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a glaive on his belt. His skin is also unnaturally pale. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Thar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, PTSD. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 700 gp. Golden yellow topaz (800 gp).
Serpent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a black coat with red slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Serpent is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Professionalism. Bonds: Attractive, Criminal record. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Tourmaline (120 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Malquis Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her golden hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She is greedy; and she wants to get laid
Ideals: Athletic, Impeccable. Bonds: Rich, Has a crush, Religious. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
Thava Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her copper crest has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Thava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She's looking for her big break; and to get a good night's sleep
Flaws: Insomniac. Bonds: Enemies, Adventurer, Religious, Mentor. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 94 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 800 gp.
Immeral Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears a violet cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a monstrous two handed axe. His hair is brown, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised by priests from a young age. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 70 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2200 gp. Alexandrite (1300 gp).
Three On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in a clean brown cloak covering her clean studded leather, and sports empty pouches on her belt. Her white fur is braided into rings. This amber eyed southerner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 5 years.
Motivation: Someone believes her a fraud; and doesn't want to be a courier and was forced into it by her family
Bonds: Job, Enemies, Rich, Family. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 5 (-3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 3000 sp.
Birel Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of the four houses of cards on her torso. She is bristling with hidden weapons, mostly hammers and falchions. She wears her hair in dreadlocks. Her eyes are gray and beady.
Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a pair of adventurers, Birel grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and to prove her worth to the world
Flaws: Ugly, Impulsive. Bonds: Criminal record, Family, Adventurer. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Alexandrite (200 gp).
Oren Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. His blue eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Oren studied abroad. A gifted student he started as a Healer, but he got bored and became a Fletcher. He struck the Fletcher job and began his own company from there.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and further expansion of business
Ideals: Fighting, Disciplined, Gifted. Flaws: Addict. Bonds: Job, Family. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 230 gp. 1 Masterwork Uncommon Weapon.
Tod Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long chestnut beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!