Baelitae Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered flail and tarnished greataxe as well. She sports white long hair. She wears round tiny glasses practically rammed into her face.
Personality: Baelitae is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Depressed, Shy. Bonds: Military. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
Pallabar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. This amber eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. When Pallabar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial, Sylvan, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Old masterpiece painting (1300 gp).
Antinua Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Bowyer. She carries with her a set of sickles on her belt, each one with a aquamarine on the hilt. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Elves. She also has developed a complete distrust of the Dilettante profession.
History: The child of northern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Bowyer soon after.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2800 sp.
Quelenna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her father.
History: When she was but 8 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 10)
Armor Class 14
Hit Points 33 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 13000 sp. Sapphire pendant on gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.
Theren Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Theren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Entrepeneur, Logical. Flaws: Greedy. Bonds: Poor, Enemies. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Spring Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is lengthy. His amber unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Spring has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Slave, Immigrant. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Aramil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His amber eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: He was born in the north. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Nature, Adventurer. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 27 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. 1 Minor magic item.
Seven In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His black fur is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: He got into the Spice Merchant business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Elizabeth Cotton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing a long, brown cloak. With bright red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She is a great chef.
History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her sister before her, after school she went straight into learning to become a Farmer. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Adventurer. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
