Maiathah Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue armored body suit, with a simple yellow line shooting up and back down. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has moderate length black hair. She wears a mask on her face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has all her life been fascinated with dancing.
History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Bonds: Rich, Attractive. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp.
Mindartis Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a violet armored body suit, with a simple black line shooting up and back down. His hair is short and chestnut. His green eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Mindartis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Mindartis was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Map Maker.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Bonds: Job. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 120 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item.
Mâku Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple black robe with brown stripes complete with hood. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mâku fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Fighting. Flaws: Insomniac. Bonds: Mentor. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 170 gp.
Amnon Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Criella hails from a village terrorized by dire rats. Through the years after Criella was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Criella's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Criella and her spouse have recently divorced.
Motivation: Many dire rats want her driven away; and someone believes her a fraud
Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Enemies. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Thunderstones. 4 Alchemist’s fire. 2 Tanglefoot bags.
Carrie Berevan, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. His violet eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Carrie took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Shaena Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a red armored body suit, with a simple black line shooting up and back down. Her hair is short and golden. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Passionate. Flaws: Shy, Mundane, Racist. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 16
Hit Points 29 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
Possessions: 29000 cp.
Armara Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a large green jacket. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the south. Armara was born on a far southern island where she grew up under the tutelage of her father, an expert Dyer. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp).
Philomena Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a red cloak and cross-gartered green stockings, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the north her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Philomena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Philomena. She struck the Crown-heir job and began her own company from there.
Motivation: She has a crush on the local Mayor; and balancing her hectic life and new crown-heir responsibilities is difficult
Flaws: Fearful. Bonds: Job, Poor, Criminal record, Has a crush. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 110 pp. Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Bloodstone (30 gp). Alexandrite (500 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

