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NPC Generator

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Advanced [show]


Mamnen Flair, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a deerstalker hat. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Disciplined, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Mamnen Flair, Male Tiefling Druid 4
Medium (6'4") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Avice Beckwith, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a brown shirt with thin white vertical stripes and brown pants. Her silver hair, when down, is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Avice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Avice's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To protect her home; and to clean up the streets

Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Avice Beckwith, Female Human Warlock 6
Medium (5'11") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Mijira Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light green in addition to tight pants. Her silver crest is still thick. Her eyes are a pleasant gold.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Mijira lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mijira took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Sensitive. Bonds: Has a crush, Family, Nature, Adventurer. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Mijira Jharthraxyn, Female Dragonborn Commoner 11
Medium (6'7") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)7 (-2) 14 (+2)12 (+1)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 370 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a moderate pudge and is not very fit. Her blue hair is greasy and uncared for. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Ea speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Ea Ambition, Female Tiefling Fighter 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 600 gp. Star rose quartz (80 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bald on top and has large red tufts of hair around her ears. Her green eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Sellsword, Symma learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She inherited the family business which she has now maintained for 9 years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Symma Musgraben, Female Gnome Expert 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Finely wrought small gold bracelet (80 gp). Gold music box (3000 gp).


Social Check DCs


Numba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her skin is flawless and her blue eyes scan people very quickly.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered west to less war torn lands. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Numba Nackle, Female Gnome Sorcerer 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Eva Cooper, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears baggy brown pantaloons and a tan scarf. Her chestnut hair is wavy and long. She wears large thick round spectacles.

Personality: Eva wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Painter business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Painter job and began her own company from there.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Job, Has a crush. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Eva Cooper, Female Human Rogue 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Ida Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. She has moderate length blonde hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She feels the way she acts is they only way to get by in the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Impeccable. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Ida Shelley, Female Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Purson Wary, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'9" eastern man, he is renowned for his bright black suits and hats. His silver hair is heavily combed to the right. His red eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He worked as a nervous Interpreter and found it very stressful. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To settle down with his crush; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Bonds: Job, Has a crush, Religious, Enemies, Debt. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Purson Wary, Male Tiefling Paladin 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 8 (-1)18 (+4)
Skills Medicine +2, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs

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