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NPC Generator

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Advanced [show]


Mantus Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has achieved small success as a Ruler.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Mantus Principle, Male Tiefling Rogue 5
Medium (6'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)21 (+5)
Skills Perception +6, Performance +8
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear black clothing when he does not wear armor. He has dyed his greying green crest a little too much giving a sharp green color. His eyes are gold and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Heskan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Secretive. Bonds: Has a crush, Adventurer, Mentor, Immigrant. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Heskan Norixius, Male Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)6 (-2) 15 (+2)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thradal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Thradal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Thradal Foamtankard, Male Dwarf Fighter 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Eccentric and domineering, Raer will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Raer Iranapha, Male Elf Barbarian 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable, Joker. Bonds: Adventurer, Job, Debt. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Alex Addington, Male Human Expert 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her fur is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Three Of Wine, Female Tabaxi Wizard 7
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly shortbows and shields. His hair is chestnut and very short. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of giants once and for all.

History: Arumawann hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Ideals: Joker. Bonds: Criminal record, Rich, Enemies, Adventurer. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Arumawann Silverthread, Male Gnome Monk 7
Small (3'7") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 5 (-3)10 (+0)
Skills Insight +0, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Gnome, Druidic, Goblin, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Morg Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: Morg was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Adventurer. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Morg Hackney, Male Half-Orc Expert 11
Medium (5'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 18 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 9 (-1)8 (-1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jelenneth Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing, and carries shortbows. Her auburn hair is braided into rings. Her fierce blue eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Priest.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job. Occupation: Priest

Voice: Whispers

Attributes [hide]

Jelenneth Koehlanna, Female Elf Expert 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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