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NPC Generator

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Advanced [show]


Meriele Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan cloak and cross-gartered brown stockings. She wears her red hair up in a very large beehive style do. This brown eyed westerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest woman in the west; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Secretive. Bonds: Nature. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Meriele Sylvaranth, Female Elf Barbarian 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Acid flasks.


Social Check DCs


Tree Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his red fur in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Bonds: Poor, Attractive, Religious, Military. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Tree Of Ivory, Male Tabaxi Sorcerer 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)18 (+4) 6 (-2)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Giant, Abyssal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666665300

Possessions: 3000 gp. Deep blue spinel (200 gp). Brown-green garnet (80 gp). Red garnet (80 gp). Chrysoberyl (80 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Gomory Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. She is portly but not overly obese. Her white hair is braided into rings. Her skin is flawless and her silver eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. She is lazy and tries to find solutions quickly.

History: Gomory was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Disciplined, Persistence. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Harm, Female Tiefling Warrior 15
Medium (5'4") Tiefling, Lawful Evil (CR 15)
Armor Class 9
Hit Points 130 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +8, History +7
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 6000 gp. Pink pearl (110 gp). Deep blue spinel (1500 gp). Brown-green garnet (110 gp). Zircon (50 gp). Black star sapphire (1200 gp). Rhodochrosite (14 gp). Jet (110 gp). Silver pearl (110 gp). Coral (110 gp). Red spinel (110 gp). Moss agate (14 gp). Malachite (14 gp). Pink diamond (5000 gp). Alexandrite (1500 gp). Red-brown spinel (110 gp). Red-brown spinel (110 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan costume with the symbols of the four houses of cards on his torso. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anverth took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice, Pacifist, Gifted. Bonds: Poor, Attractive. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Anverth Ironhide, Male Gnome Fighter 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)16 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He has no fur. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Cask In Woods, Male Tabaxi Monk 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp. Malachite (15 gp).


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His white hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Orsik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Philantrophist, Gifted. Flaws: Hedonist, Mundane. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Orsik Trueanvil, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 17 (+3)8 (-1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a violet hat with a blue feather.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Debt. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Diggory Cithreth, Male Half-Elf Commoner 12
Medium (5'8") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +7, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Kasdeya Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. She has a dull look in her black eyes.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Kasdeya Silence, Female Tiefling Commoner 8
Medium (4'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 3 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp. Black pearl (1300 gp). Deep green spinel (160 gp). Freshwater pearl (10 gp). Fire opal (600 gp). Zircon (60 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. Adelard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Stylist. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Adelard England, Male Human Cleric 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 370 pp. Finely wrought small gold bracelet (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs

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