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NPC Generator

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Advanced [show]


Andraste Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a violet suit, white shirt, and pastel tie, and carries ceremonial daggers. Her head has been shaved. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a pair of adventurers, Andraste grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Andraste Withrethin, Female Half-Elf Bard 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 93 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Blue sapphire (1100 gp). Rich purple corundum (1100 gp). Rhodochrosite (10 gp). Fiery yellow corundum (1100 gp). Chrysoberyl (90 gp). Iolite (70 gp). Red-brown spinel (90 gp). Amethyst (90 gp). Golden yellow topaz (1200 gp). Amethyst (90 gp). Malachite (10 gp). Blue sapphire (1100 gp). Star rose quartz (70 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Freshwater pearl (10 gp). Moss agate (10 gp). Star ruby (1100 gp). Amethyst (90 gp). Onyx (70 gp). 1 Medium magic item.


Social Check DCs


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his red fur to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Windy is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Windy Thunder, Male Tabaxi Ranger 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Meriele Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a violet collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She wears her auburn hair up. Her eyes are gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Philantrophist, Gifted, Logical. Bonds: Adventurer, Mentor. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Meriele Teinithra, Female Half-Elf Aristocrat 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 8 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp. Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Fistula Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is kept up in a ponytail inside a Stetson hat. Her eyes are gray and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her mother.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her poetry dream.

Motivation: To get a good night's sleep; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Entrepeneur, Artistic. Flaws: PTSD, Insomniac. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Fistula Alby, Female Half-Orc Ranger 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Hematite (13 gp). Jasper (70 gp).


Social Check DCs


Igden Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and he perpetually has his sai ready. He has a small bristly mustache and wavy chestnut hair. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly, Shy. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Igden Gimlen, Male Gnome Ranger 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Yevelda Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears black painted combat armor at almost all times. She is muscular with a powerful set of arms. With wild red hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Hunter born in the past three hundred years. She uses divination through singing.

History: She was born in the south, but her parents moved at a very young age to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She now owns her own business.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Yevelda Wedgwood, Female Half-Orc Commoner 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 7
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (14 gp). Rock crystal (70 gp).


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright white suits and hats, and a wedding ring on his left hand. His white hair is lengthy. His eyes are violet and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and doesn't want to be a tanner and was forced into it by his family

Ideals: Opinionated, Impeccable. Bonds: In love, Adventurer, Rich, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Bucklal Copperkettle, Male Halfling Cleric 8
Small (3'3") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 70 pp. Lapis lazuli (13 gp). Amber (40 gp). Sard (80 gp). Jasper (80 gp). Deep green spinel (40 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Halimath Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries bastard swords. His black hair is drawn into a tight pony tail with a card scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Healer in town.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Halimath Drover, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings, and carries bows. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Seamstress, Beloril learned a great deal about his mother's area of expertise. A gifted student he started as a Bather, but he got bored and became a Seamstress. He has drifted from career to career and currently works as a Seamstress.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Beloril Battlehammer, Male Dwarf Commoner 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 140 gp. Amethyst (90 gp). 2 Smokesticks.


Social Check DCs

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