Ronk Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.
Personality: Ronk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Ronk hails from a village terrorized by goblins. Ronk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A rival would like him out of the picture; and someone believes him a fraud
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Enemies, Nature, Criminal record. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1100 gp. Peridot (30 gp). Peridot (30 gp). Fire opal (800 gp). Red garnet (40 gp). 1 Minor magic item.
Seere Care, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is typically in her Banker uniform. She has done her best to style her silver hair to look like a famous performer. Her eyes are black and she is always smoking a pipe.
Personality: While she acts the brute, she is far gentler than she would appear. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Seere studied abroad. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 600 gp.
Aline Oakley, Female Human [Permalink]
Personal [hide]
Description: A 4'9" western woman, she wears grey leather gloves, a grey jacket, and tight pants. She has slicked back auburn hair. She has a dull look in her gray eyes.
Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Aline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Aline grew up listening to her mother's many stories. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: To get a good night's sleep; and doesn't want to be a shipwright and was forced into it by her family
Flaws: Insane, Disease, Insomniac. Bonds: Family, Adventurer. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Grai Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her blonde hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Blacksmith business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Shy, PTSD. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 14)
Armor Class 9
Hit Points 92 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 4d6+5, Ranged +4 / 4d6-1, Grapple +5
Possessions: 100 pp. Violet garnet (1400 gp). Smoky quartz (30 gp). Carnelian (30 gp). Blue quartz (5 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
Iados Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large green jacket. His blue hair is lengthy and is close to two feet long. His black unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 11 years.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Disease, Ugly. Bonds: Guardian, Job, Enemies. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Smoky quartz (30 gp). Azurite (9 gp). Red garnet (150 gp).
Uthemar Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is matted, messy, and big. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined, Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Red-brown spinel (140 gp). 1 Minor magic item.
Naal Nailo, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a simple tan robe with grey stripes complete with hood, and his gloved hand is found clutching a longbow. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting, Athletic. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp. Jet (70 gp).
Melissa Kent, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane, Addict, Disease, Greedy. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Deep blue spinel (1000 gp). Freshwater pearl (16 gp). Chalcedony (20 gp). Aquamarine (1000 gp). Blue sapphire (400 gp). Tiger eye turquoise (16 gp). Smoky quartz (20 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
Heian Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man likes to wear violet tank tops with red pants. His clothes are grease stained in places. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wants a kiss.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Silver pearl (160 gp). Obsidian (16 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
