Iados Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky black painted plate armor. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Religious, Rich. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 150 pp.
Morgran Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He wears his brown hair up in a very large beehive style do. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Morgran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the east to a Mason, Morgran learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Family, Job. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 220 gp.
Altho Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears white cloth garments or leather armor. His hair, while still mostly black, has prominent grey streaks. He has several tiny opal earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Altho was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Barkeep.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Athletic. Bonds: Rich, Job. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 17
Hit Points 83 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 22 (+6) | 16 (+3) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +10 / 4d4+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2000 gp. Obsidian (9 gp). Sardonyx (70 gp). Jade (80 gp). Golden yellow topaz (300 gp). Brown-green garnet (80 gp). Malachite (9 gp). Pink pearl (80 gp). Azurite (9 gp). Tourmaline (80 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy violet pantaloons and a grey scarf. His long brown hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Blacksmith, but he got bored and became a Carpenter. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Joker, Logical. Bonds: Rich, Job, Slave. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp.
Ella Tewksbury, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean grey cloak covering her clean studded leather. With bright golden hair. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 70 gp.
Jasmine Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears just a red suit. She is muscular with a powerful set of arms. She has slicked back red hair. Her eyes are violet and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: Born in the north to a Knight, Jasmine learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has set out to sabotage the competition.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Flaws: Disease. Bonds: Immigrant, Job, Debt, Criminal record. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (14 gp). Silver pearl (140 gp). Zircon (20 gp). Onyx (20 gp). 1 Minor magic item.
Astaro Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a black and white handkerchief worn on her left side and is in decent physical shape. Her brown hair, when down, is lengthy. Her eyes are black and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of brigands once and for all.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away; and she has comitted a past crime that haunts her to this day
Ideals: Athletic. Flaws: Antagonistic. Bonds: Guardian, Enemies, Criminal record. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large white jacket. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.
History: He got into the Sailor business at a young age. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Sailor and occasionally as a mercenary.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Athletic, Professionalism, Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 1000 gp. White opal (800 gp). Citrine (20 gp). Black pearl (700 gp). Onyx (20 gp). Black star sapphire (800 gp). Iolite (20 gp). Carnelian (20 gp). Malachite (5 gp). Black pearl (700 gp). Freshwater pearl (5 gp). Smoky quartz (20 gp). Iolite (20 gp). Coral (140 gp). Black star sapphire (800 gp). Violet garnet (700 gp). Lapis lazuli (5 gp). Deep green spinel (140 gp). Star rose quartz (20 gp). Red garnet (140 gp). Blue sapphire (800 gp). Silver pearl (140 gp). Fire opal (800 gp). Star ruby (800 gp). 1 Medium magic item. 1 Medium magic item.
Marigold Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She usually wears her white robe and has her monstrous two handed axe always slung over her shoulder. Her brown hair is cut short with large spiked bangs in the front. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. She found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Religious, Immigrant, Rich, Adventurer. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
