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NPC Generator

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Advanced [show]


Justin Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He wears a wide-brimmed hat to hide his balding. He has blue eyes and a yellow hat with a violet feather.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Half-Elves. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to elven people

Ideals: Artistic, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Debt. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Justin Holimion, Male Half-Elf Fighter 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Moss agate (15 gp).


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his axe and is in decent physical shape. He sports a flattop hair cut. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Cockaby studied abroad. After coming to the age of reason, Cockaby took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Joker, Fighting, Gifted. Flaws: Disease. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Cockaby Scheppen, Male Gnome Druid 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. Freshwater pearl (9 gp). 1 Tanglefoot bags.


Social Check DCs


Carlin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear blue tank tops with black skirt. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A true patriot, Carlin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Carlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Carlin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined. Flaws: Shy, Insomniac. Bonds: Military, Criminal record. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Carlin Fapplestamp, Female Gnome Rogue 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Smoking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her small hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Smoking is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Guardian. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Smoking In Woods, Female Tabaxi Rogue 6
Medium (6'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)13 (+1) 14 (+2)19 (+4)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Curran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is portly but not overly obese. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Curran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Poor. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Curran High-hill, Male Halfling Cleric 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Sybil Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her red hair up. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Mundane, Impulsive, PTSD. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Sybil Heiser, Female Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with white socks and a vest with buckled shoes. He has a small bristly mustache and wavy silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Navigator in town.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Tailor, but he got bored and became a Navigator. He has never given up on his dancing dream.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Extrovert, Artistic. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Eberdeb Folkor, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hunter Yorke, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture.

Ideals: Passionate. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Hunter Yorke, Male Human Bard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 sp. Zircon (30 gp).


Social Check DCs


Baggi Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes peer out from beneath her deerstalker white hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Pacifist, Impeccable. Flaws: Shy, Ugly. Bonds: Nature. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Baggi Winthrop, Female Half-Orc Fighter 2
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 7 (-2)12 (+1)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs

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