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Advanced [show]


Gilbert Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright chestnut hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: This man loves writing and to teach people writing more than just about anything. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Disease, Racist. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Gilbert Selevarun, Male Half-Elf Fighter 13
Medium (4'10") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 79 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Goblin, Infernal
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Silver ewer (100 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1800 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Medium magic item.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are likewise gray.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Disease, PTSD. Bonds: Rich, Religious, Criminal record. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Rubyeye, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 260 gp. 3 Smokesticks.


Social Check DCs


Ar-Karo Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce blue eyes like to dwell on things.

Personality: Ar-Karo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was born in the west. His psionic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom

Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Ar-Karo Hadley, Male Half-Orc Paladin 1
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Cloth of gold vestments (160 gp).


Social Check DCs


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, typically a more casual-formal manner. His black hair is thinning but still full. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

John Westbrook, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drusilia Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her red hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, In love, Rich. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Drusilia Siannodel, Female Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Helgret Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. Her feathered hat is riddled with cuts and holes. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Joker. Flaws: Ugly, Addict, Depressed. Bonds: Rich. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Helgret Lutgehr, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Leshanna Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fancy violet dress. She wears her brown hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record, Nature. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Leshanna Iathrana, Female Half-Elf Aristocrat 7
Medium (4'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +4, History +7
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +7

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Aelar Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Aelar Wasanthi, Male Half-Elf Monk 4
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with violet socks and a vest with buckled shoes. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Thea studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Healer has made it difficult for her to sleep.

Motivation: To end her boredom; and to be a bounty hunter again

Ideals: Gifted. Flaws: Shy, Insomniac, Mundane. Bonds: Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Thea Littlefoot, Female Halfling Commoner 7
Small (2'8") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant, Abyssal, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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