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NPC Generator

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Advanced [show]


Criella Random, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting black shirt and pants. Her purple hair is kept up in a ponytail inside a broad hat. Her fierce white eyes like to dwell on things.

Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She would like to get married and retire; and wants her loneliness to end

Flaws: Hedonist. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Criella Random, Female Tiefling Wizard 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 90000 cp.


Social Check DCs


Azaki Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. He has moderate length silver hair. His hazel eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Ploughman, who enjoyed hunting, Azaki was taken on many hunting expeditions. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Pacifist, Logical. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Azaki Radcliffe, Male Half-Elf Ranger 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 340 gp.


Social Check DCs


Anastrianna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. She has slicked back blonde hair. Her eyes are brown.

Personality: She is happy with her job as a Servant. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Actor, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Servant. She struck the Servant job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Anastrianna Galanodel, Female Elf Warlock 9
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Unvera Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears blue painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is cut close to her head. She has gleaming, smiling brown eyes.

Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born into a rich family. After coming to the age of reason, Unvera took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Religious. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Unvera Nucklestamp, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Glûk Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white tunic with green highlights, and long white pants that bunch up around his shoes. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Glûk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glûk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Body Guard.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Criminal record, Rich, Job, Enemies. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Glûk Enfield, Male Half-Orc Ranger 4
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Callie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stableman does. She is portly but not overly obese. She has a very tight haircut. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She invites people to come help in her community garden.

History: She got into the Stableman business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Attractive, Immigrant. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Callie Honeypot, Female Halfling Warrior 11
Small (3'1") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 82 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Seven Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her black fur is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Seven is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Barber

Voice: German accent

Attributes [hide]

Seven Hummingbird, Female Tabaxi Commoner 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his gold crest to look like a famous performer. His eyes are gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Cynical, Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1700 gp. Rose (30 gp). Golden yellow topaz (400 gp).


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His chestnut hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Rich, Mentor. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Erky Sympony, Male Gnome Warrior 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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