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NPC Generator

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Advanced [show]


Lewis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. With bright red hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Fortune-teller like his father before him.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Flaws: Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Lewis Floshem, Male Half-Elf Cleric 13
Medium (5'0") Half-Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 114 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +7, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Alexandrite (700 gp). Tourmaline (140 gp). Smoky quartz (30 gp). Moss agate (10 gp). Lapis lazuli (10 gp). Rhodochrosite (10 gp). Sardonyx (30 gp).


Social Check DCs


Oppleby Reese, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a long, blue cloak. His tied-back hair is auburn. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he is terrified, and will act out of fear

Flaws: Secretive, Antagonistic, Disease, Fearful. Bonds: Criminal record. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Oppleby Reese, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 5 (-3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Druidic, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Myathethil Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her chestnut hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make her almost putty in your hands.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Myathethil Iranapha, Female Elf Warrior 4
Medium (4'10") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Wellington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has shaved his head bald. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: Geoffrey was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Family, Religious. Occupation: Hunter

Voice: American accent

Attributes [hide]

Geoffrey Wellington, Male Human Wizard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)5 (-3) 9 (-1)9 (-1)
Skills Acrobatics +4, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Enidda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her crossbow. Her hair is red and very short. Her brown eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: To be a Carpenter again; and further expansion of business

Ideals: Entrepeneur. Flaws: Cynical, Shy. Bonds: Job. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Enidda Horcusporcus, Female Gnome Wizard 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)18 (+4) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 6000 cp.


Social Check DCs


Euphemia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her red hair is kept up in a ponytail inside a small hat. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Blacksmith and found it very stressful. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Wants to open a new tavern; and she's in love

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Euphemia Underfoot, Female Halfling Adept 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp.


Social Check DCs


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has styled his white hair well, parting it to the left. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Godfrey hails from a village terrorized by orcs. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family, Enemies. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Godfrey Kendall, Male Human Paladin 6
Medium (6'4") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Damien Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man wears red painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Damien Quickstep, Male Halfling Warrior 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Roger Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, and carries tridents. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Religious, Poor, Mentor. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roger Wordsworth, Male Human Adept 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 17 (+3)7 (-2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1700 gp. Black pearl (500 gp). Jade (150 gp). Azurite (4 gp). Hematite (4 gp). Pink pearl (150 gp). Moss agate (4 gp). Fiery yellow corundum (900 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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