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NPC Generator

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Advanced [show]


Pijjirik Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His white crest is still thick. This red eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Justice. Bonds: Criminal record, Rich. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Pijjirik Sumnarghthrysh, Male Dragonborn Aristocrat 10
Medium (6'2") Dragonborn, Neutral Evil (CR 10)
Armor Class 9
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)14 (+2) 12 (+1)18 (+4)
Skills Deception +8, Survival +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 140 pp. Fiery yellow corundum (1100 gp). Coral (130 gp). Banded agate (5 gp). Lapis lazuli (5 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Galinndan Mystralath, Male Elf Bard 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 40 gp. Rhodochrosite (9 gp).


Social Check DCs


Gennal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Military. Occupation: Cook

Voice: Whispers

Attributes [hide]

Gennal Dalanthan, Male Elf Fighter 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. Rhodochrosite (5 gp).


Social Check DCs


Direcris Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He tends to wear a large black jacket. He has a hunchback. His silver crest is still thick. His thin eyebrows rest above his beady red eyes.

Personality: Aggressive, abrasive, and angry, Direcris embodies much of what other species detest in the Dragonborns. He has all his life been fascinated with writing.

History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he has a crush on the local roofer

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Direcris Beryntolthropal, Male Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 7
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +0 / 3d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1400 gp. Jeweled anklet (4000 gp).


Social Check DCs


Koth Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy white suit. He wears his auburn hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Koth was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has dedicated himself to building a better kind of golem.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and meet up once more with his childhood friend

Bonds: Attractive, Job, Rich, Adventurer, Enemies. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Koth Shirley, Male Half-Orc Expert 11
Medium (6'5") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His head has been shaved. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Lazy, Fearful. Bonds: Rich. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Senteq Pingun, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 48000 sp. 1 Healer’s kit. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Insomniac. Bonds: Criminal record, Military, Mentor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Monk 15
Medium (4'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 127 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Deception +6, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 3000 gp. Black pearl (1400 gp). Brown-green garnet (80 gp). White pearl (80 gp). Blue quartz (7 gp). Violet garnet (1400 gp). Chrysoberyl (80 gp). 1 Medium magic item.


Social Check DCs


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered grey stockings. His white fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Cloak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Sensitive. Bonds: Job, Mentor. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Cloak Of Storm, Male Tabaxi Paladin 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 24 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp.


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a brown suit. Her hair is always cut to a buzz. Her ears are large.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Slave. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Falkrunn Balderk, Female Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs

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