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NPC Generator

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Advanced [show]


Olunt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown, silky, and of moderate length. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Olunt Deepdelver, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 19 (+4)12 (+1) 15 (+2)7 (-2)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Laucian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Laucian Firahel, Male Elf Rogue 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. Red-brown spinel (110 gp). Tourmaline (110 gp). Coral (110 gp).


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and she perpetually has her nunchaku ready. She has wavy blonde hair. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Mercenary, her father struggled to pay the bills. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent father.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Family. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Druid 8
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 9 (-1)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Bolhild Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a brown tunic with red highlights, and long green pants that bunch up around her shoes. She keeps her auburn hair in a flapper bob. Her fierce blue eyes like to dwell on things.

Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Bolhild has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to protect her home

Ideals: Philantrophist. Flaws: Ugly, Forgetful, Disease, Insomniac. Bonds: Poor. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Bolhild Graybeard, Female Dwarf Commoner 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Large well-done wool tapestry (200 gp). 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Heward Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Priest. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has worked as a Priest like his father before him.

Motivation: He is terrified, and will act out of fear; and he wants revenge against goblins

Flaws: Fearful. Bonds: Job, Enemies, Rich. Occupation: Priest

Voice: German accent

Attributes [hide]

Heward Meliamne, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp. A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Hobart Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Rich, Religious. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Hobart Shadowquick, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Fire opal (1200 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His yellow fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Entrepeneur, Athletic, Optimist. Flaws: Fearful. Bonds: Nature. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Tree In the Morning, Male Tabaxi Sorcerer 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Minor magic item.


Social Check DCs


Markosian Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. She keeps her black hair in a flapper bob. She has several tiny aquamarine earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Markosian Sadness, Female Tiefling Cleric 9
Medium (6'3") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Iolite (70 gp). Jet (140 gp). Sardonyx (70 gp). Golden yellow topaz (1000 gp). Malachite (13 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Cloud Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His lavender fur is smooth and relatively long. His yellow unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: Cloud was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Poor, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloud Buttons, Male Tabaxi Warrior 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)18 (+4) 14 (+2)17 (+3)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Auran, Giant, Celestial, Elven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 60 pp. Deep green spinel (50 gp). Golden yellow topaz (1600 gp). Fire opal (1300 gp). Deep green spinel (50 gp). White opal (1300 gp).


Social Check DCs

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