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NPC Generator

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Advanced [show]


Loopmottin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a blue deerstalker hat and blue clothes. She has a long auburn ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Aggressive, abrasive, and angry, Loopmottin embodies much of what other species detest in the Gnomes. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born on a small isolated farm. In her 10th year, her parents were killed by a brigands raid, leaving Loopmottin alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tabaxi people; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Antagonistic, Racist. Bonds: Attractive, Nature, Enemies. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Loopmottin Bafflestone, Female Gnome Fighter 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Eran Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt. Her blonde hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Philantrophist, Gifted. Bonds: Attractive. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Eran Shadowquick, Female Halfling Expert 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 6 (-2)17 (+3)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 3000 sp. Old masterpiece painting (500 gp). A silver and pearl hairclip (70 gp). Old masterpiece painting (500 gp). 1 Minor magic item.


Social Check DCs


Serpent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries greatswords. His beige fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Serpent is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the south. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Serpent Of Winter, Male Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 19000 sp. Moss agate (5 gp). Citrine (20 gp). Black pearl (200 gp). Chrysoprase (20 gp). Hematite (5 gp). Eye agate (5 gp). Violet garnet (200 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His tied-back hair is black. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Pâsh lived on a farm with his mother, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Pâsh never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: A rival would like him out of the picture; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Criminal record, Family, In love. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Pâsh Peyton, Male Half-Orc Bard 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. 1 Climber’s kit.


Social Check DCs


Vanuath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Vanuath grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Vanuath Ariessus, Male Elf Cleric 13
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. Her red hair is kept up in a ponytail inside a small hat. She has several tiny jet earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She has all her life been fascinated with music.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal music training, and achieved minor success. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Marastyr Burrowfound, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 330 gp.


Social Check DCs


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy black fur. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent mother.

Ideals: Entrepeneur, Philantrophist. Flaws: Impulsive. Bonds: Military, Family. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Warlock 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1800 gp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Ea Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. Her right leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and her religion dominates her actions

Ideals: Artistic. Bonds: Rich, Attractive, Slave, Religious. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Ea Serenity, Female Tiefling Bard 6
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown costume with the symbols of luck on his torso. His hair is brown and curly. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Gerard Soames, Male Human Aristocrat 9
Medium (5'4") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 18 (+4)15 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1500 gp. Eye agate (8 gp). Banded agate (8 gp). Lapis lazuli (8 gp). Sard (80 gp). Deep blue spinel (1000 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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