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NPC Generator

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Advanced [show]


Efferil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Efferil was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Emotional. Bonds: Adventurer, Family, Job. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Efferil Wasanthi, Male Elf Adept 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He keeps his black hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Knight

Voice: German accent

Attributes [hide]

Vondal Hammerstone, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)10 (+0) 17 (+3)4 (-3)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 10000 cp. Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is lengthy. Her gray unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Artistic. Flaws: Disease, Shy. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Callie Elderberry, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Sybil Harper, Female Human [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. She wears a wide-brimmed hat to hide her balding. She has amber eyes and a grey hat with a brown feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: Poor, In love, Religious, Mentor. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Sybil Harper, Female Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Henry Brandon, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the west. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Enemies, Immigrant. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Henry Brandon, Male Human Rogue 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 6 (-2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Howard Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His golden hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the east. In his 14th year, his parents were killed by a drow raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to raise his children well; and someone believes him a fraud

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Enemies, Family. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Howard Brushgather, Male Halfling Warrior 8
Small (2'10") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Melech Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is heavily combed to the left. His thin eyebrows rest above his beady silver eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Junk Dealer, who enjoyed hunting, Melech was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Junk Dealer again; and expand his business

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Melech Disdain, Male Tiefling Ranger 4
Medium (5'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 46000 sp.


Social Check DCs


Amnon Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue hair is thinning but still full. His skin is flawless and his black eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Amnon Compassion, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Torinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His long white crest is drawn into a two foot long braid. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Military. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Torinn Akambherylliax, Male Dragonborn Commoner 13
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold music box (4000 gp). A small bag of saffron. (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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