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NPC Generator

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Advanced [show]


Arara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has moderate length brown hair. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Arara lived on a farm with her father, near the main road leading to a nearby town. Arara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and to unite with her sister

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Arara Iranapha, Female Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Virra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. She is bristling with hidden weapons, mostly hammers and hand crossbows. She is bald on top and has large black tufts of hair around her ears. She has a dull look in her gray eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has drifted from career to career and currently works as a Fisher.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Virra Ningel, Female Gnome Warlock 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her long black fur is drawn into a two foot long braid. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She was granted divine powers by her dying sister.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Pelt In the Wind, Female Tabaxi Sorcerer 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp.


Social Check DCs


Aust Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: Aust is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Ideals: Athletic, Extrovert. Bonds: Has a crush, Adventurer. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Aust Hanali, Male Elf Ranger 8
Medium (4'11") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 9000 sp.


Social Check DCs


Alexandre Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Alexandre was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Flaws: Addict, Shy. Bonds: Attractive, In love, Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Gracey, Male Human Commoner 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Drogo Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Family, Slave, Job. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Sutton, Male Human Wizard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Felgrat Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His long auburn hair reaches down to his waist. His eyes are likewise green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Professionalism. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Felgrat Clayden, Male Half-Orc Aristocrat 14
Medium (5'3") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Insight +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (10 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Soveliss Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Herbalist business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Soveliss Amakiir, Male Elf Druid 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 8 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan shirt with thin green vertical stripes and blue pants. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Varis Xistsrith, Male Elf Commoner 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs

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