Fallond Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Fallond was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Pink pearl (110 gp). Deep blue spinel (500 gp). 1 Half-Plate.
Moon In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her fur is white and curly. Her ears are large.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Moon was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Moon's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Moon and her spouse have recently divorced.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1 Minor magic item.
Peter Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears yellow trousers with grey and red striped suspenders. He wears various colorful collared shirts. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Fearful. Bonds: Job, Religious, Adventurer. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Sardonyx (30 gp). Hematite (4 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Chain shirt.
Dworic Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a violet coat with pastel slacks. He has a long blonde beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.
History: He comes from a rich eastern family. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He desires power and/or immortality; and to protect his home
Ideals: Artistic. Bonds: Attractive, Rich, Guardian, Adventurer. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 240 pp. 1 Minor magic item.
Nuraval Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and carries longbows. He keeps his silver hair in a flapper bob. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east; and he feels threatened by others
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Golden yellow topaz (200 gp). Onyx (30 gp).
Trey Clapham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a shield. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. After coming to the age of reason, Trey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Aerdeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His auburn hair is matted, messy, and big. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Flaws: Ugly, Shy, Disease. Bonds: Rich, In love. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Huru Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black costume with the symbols of the four houses of cards on her torso. Her silver hair is smooth and relatively long. She has several tiny sapphire earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Huru was born with her father's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's attracted to the PC.
Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Berevan, Female Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears baggy blue pantaloons and a white scarf. She wears her white hair up. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy.
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
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