Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his spear ready. His auburn hair is lengthy. His hazel eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 127 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 2000 gp.
Falkrunn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. This amber eyed northerner is not easily forgotten.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.
History: Falkrunn lived on a farm with her mother, near the main road leading to a nearby town. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Cartwright for hire.
Motivation: To unite with her sister; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Attractive, Family, Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1300 sp.
Avelina Windsor, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a large brown jacket. Her hair is always cut to a buzz. Her ears are large.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born the only child of a wealthy merchant. Her martial abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 30 pp.
Ella Prescott, Female Human [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she has a large brown mantle and cape that has been intricately interwoven into her green robe. She has wavy auburn hair. Her eyes are green and beady.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born into a rich family. After coming to the age of reason, Ella took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1100 gp.
Mella Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a small hat to cover her moderate length blonde hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Mella was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mella's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Osco Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears just a red suit. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Passionate. Bonds: Criminal record, Military, Has a crush. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. She wears her auburn hair down. She has hazel eyes and a yellow hat with a blue feather.
Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Adventurer, Job. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Loopmottin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. She wears her red hair up. Her eyes, though not visible through her cowl, are brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west, but her parents moved at a very young age to the south. She was an apprentice working in her mother's forge. She became a Actor soon after.
Motivation: Expand her business.
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 sp. Chalcedony (50 gp). Moonstone (50 gp). Eye agate (16 gp). 1 Minor magic item.
Mardnab Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She has a slight overbite and is overall scrawny. She wears her golden hair down. Her gray eyes have a joyful gleam in them most of the time.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Sold as a small child to a slaver, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has comitted a past crime that haunts her to this day; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Adventurer. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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