Dûsh Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy white hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: The child of a Sculptor, who enjoyed hunting, Dûsh was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Mercenary.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Job. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 500 gp. Coral (90 gp).
Cockaby Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. He keeps his auburn hair in a pixie cut. His eyes are a pleasant amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Tanner business at a young age. Cursed with unlife at a very young age, Cockaby has worked very hard to control his curse. He now owns his own business.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Antagonistic, Disease, Depressed. Bonds: Job. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 28000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gilbert Riley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1500 gp. Obsidian (13 gp).
Callie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she usually wears her white robe and has her rapier always slung over her shoulder. Her silver hair is cut short. Her face is scarred and worn.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Auran, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Borun Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He has a dull look in his violet eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: Revenge.
Ideals: Logical. Bonds: Attractive, Enemies, Family, Rich. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tervaround Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. She has green eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Shy, Ugly. Bonds: Criminal record, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his auburn hair down. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Laucian Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a plains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and wants to raise his children well
Bonds: Attractive, Criminal record, Enemies, Nature, Family. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Vistra Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Sporting a white mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: She has always had a great fascination with Gnomish culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
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