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NPC Generator

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Advanced [show]


Cora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. She has moderate length red hair. This blue eyed westerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Professionalism, Entrepeneur. Bonds: Immigrant, Religious. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Cora Wildcloak, Female Halfling Expert 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Black pearl (1100 gp). Carnelian (50 gp).


Social Check DCs


Nissa Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is portly but not overly obese. She has silver hair. Her violet unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nissa took refuge in the ruined castle and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Military, Nature. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Nissa Reese, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp.


Social Check DCs


Portia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor, and carries hand crossbows. Her blonde hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. After a long history of fighting, Portia and her spouse have recently divorced.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Portia Quickstep, Female Halfling Monk 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 7 (-2)16 (+3)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Jasmine Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her auburn hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 4 years old her parents immigrated from the west. She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Jasmine Thorngage, Female Halfling Ranger 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp. Iolite (80 gp). Carnelian (80 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Audhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she very much looks the part of a Gardener. Her hair is chestnut and curly. Her green eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Audhild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. By chance she met her brother recently and the two have been together since.

Motivation: To end her boredom.

Flaws: Mundane. Bonds: Job, Slave, Poor, Family. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Audhild Ungart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 7 (-2)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Auran
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Jelenneth Eathalena, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a tan poncho over her likewise colored trousers and shirt. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Barkeep, who enjoyed hunting, Jelenneth was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Jelenneth Eathalena, Female Elf Monk 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Malachite (6 gp). Aquamarine (900 gp). Jasper (30 gp).


Social Check DCs


Alice Hayden, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a faded coat and loose pants complete with deerstalker hat. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Retire the richest woman in the east; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Slave, Attractive, Adventurer. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Alice Hayden, Female Human Commoner 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hunter Gresham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His white hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: When he was but 6 years old his parents immigrated from the west. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Depressed, Insomniac. Bonds: Immigrant, Attractive, Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Hunter Gresham, Male Human Rogue 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Banded agate (6 gp). Rhodochrosite (6 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Deep green spinel (70 gp). Red garnet (70 gp). Golden yellow topaz (1000 gp). Carnelian (70 gp).


Social Check DCs


Oloric Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Oloric Graybeard, Male Dwarf Bard 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs

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