Cairn Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Cairn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to be a farmer again
Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. 1 Good lock.
Beleth Fate, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her right hand. She wears her red hair up. Her gold eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Beleth took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Adventurer, In love. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Everly, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely grey suit with black socks and a vest with buckled shoes. Her blonde hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east her family was never financially stable. A few years later when the south was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: A deep hatred of goblins; and wants to have a good time and be beloved
Ideals: Philantrophist, Joker. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Golden pearl (60 gp).
Dara Aloro, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky tan painted plate armor. She has a slight overbite and is overall scrawny. She has slicked back chestnut hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A true patriot, Dara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with unlife at a very young age, Dara has worked very hard to control her curse. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.
Motivation: She would like to get married and retire; and marry her sister to traveling adventurers
Flaws: Ugly, Disease. Bonds: Military, Family, Has a crush. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2200 sp.
Xappan Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright black suits and hats. He wears his dark red hair up. His eyes are likewise red. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Baker again; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Job. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Terran, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp.
Morthos Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered nunchaku and tarnished shield as well. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burto Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white costume with the symbols of luck on his torso. He has blonde hair. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 71 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Sapphire pendant on gold chain (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Margery Enfield, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a simple grey robe with brown stripes complete with hood. She has moderate length brown hair. She has several tiny opal earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, her parents were killed by a orcs raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 7 years.
Motivation: To be a Farmer again; and many orcs want her driven away
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Dimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy black hair. His brown eyes dart from person to person to random spaces in the air.
Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Dimble was raised in a hard working conservative environment. A gifted student he started as a Bowyer, but he got bored and became a Glassblower. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
