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NPC Generator

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Advanced [show]


Tyna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a fancy red dress. She is tall, broad shouldered and powerfully built. Her red hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Tyna was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated, Professionalism. Flaws: Insane. Bonds: Attractive, Nature, Military. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tyna Stonebridge, Female Halfling Paladin 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp.


Social Check DCs


Bree Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are green.

Personality: Aggressive, abrasive, and angry, Bree embodies much of what other species detest in the Halflings. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Bree Greenbottle, Female Halfling Aristocrat 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Damaia Madness, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her left hand. Her purple hair is long and unkept. Her red eyes are passionate and lively.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: In love, Poor, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Damaia Madness, Female Tiefling Expert 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Keyleth Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is matted, messy, and big. Her blue eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Servant in town.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Poor, Family. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Keyleth Iranapha, Female Elf Expert 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His black hair is heavily combed to the left. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Half-Elven culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Farmer. He became a Farmer soon after.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to half-elven people

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Drogo Churchill, Male Human Paladin 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)7 (-2) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Aquamarine (200 gp).


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with singing.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Delg Strongheart, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Performance +3, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 400 pp. Freshwater pearl (7 gp). Rich purple corundum (600 gp). Black pearl (700 gp). Pink pearl (90 gp). Moonstone (20 gp). Emerald (600 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Professionalism, Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Charles Markum, Male Half-Elf Druid 9
Medium (5'6") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Tawna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her red hair well, parting it to the left. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend.

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Tawna Goodearth, Female Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp. Coral (90 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Norkruuth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and carries shortspears. His white crest is heavily combed to the right. He has several tiny amber earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Rich. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Norkruuth Dhyrktelonis, Male Dragonborn Adept 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 pp. Black pearl (200 gp).


Social Check DCs

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