Nimble Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a pastel coat over a white low-cut shirt, and a top hat upon her head. Her fur is beige and curly. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Nimble does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She worked as a nervous Bounty Hunter and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and sabotage a competitor
Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Military, Job. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. 1 Hourglass.
Tippletoe Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a blue top hat and blue clothes. She keeps her long red hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She plays an instrument quite well.
History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Slave, Religious. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1600 gp. Alexandrite (800 gp). Banded agate (9 gp). 1 Minor magic item.
Astar Skill, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His red hair is singed and shortened. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Astar studied abroad. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and wants to work out more often
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Jezean Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a violet coat with black slacks. She wears a broad hat to hide her balding. Her red eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: She is content; and balancing her hectic life and new animal trainer responsibilities is difficult
Ideals: Optimist. Flaws: Mundane. Bonds: In love, Poor, Job. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 84 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 600 gp. Blue sapphire (1600 gp). Rose (70 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He has a red handlebar mustache and slicked back red hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across
History: When he was but 5 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
Possessions: 700 gp. Chalcedony (70 gp). Violet garnet (1500 gp). Black pearl (1500 gp).
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is rusty and curly. His gold eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Animal Trainer, Shedinn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he is greedy
Ideals: Passionate. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 90 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Gnome, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2600 gp. Violet garnet (800 gp). Pink pearl (120 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marbas Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his black hair in a flapper bob. His gold eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He moves from town to town, unable to find a place to settle.
Motivation: Half-Orc compassion; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 7 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Quick Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He keeps his orange fur in a pixie cut. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Bather again; and further expansion of business
Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered green stockings. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Tordek embodies much of what other species detest in the Dwarves. Flattery will make him almost putty in your hands.
History: Tordek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor, Family. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp. 4 Holy water.
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