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NPC Generator

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Advanced [show]


Lance Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a morningstar. His hair is blonde, silky, and of moderate length. He has a dull look in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Reid, Male Human Adept 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 130 gp. Coral (130 gp).


Social Check DCs


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly bastard swords and longbows. He wears a broad hat to cover his moderate length brown hair. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Slave Trader, his father struggled to pay the bills. Umpen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Umpen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Flaws: Disease, Fearful. Bonds: Criminal record, Family, Poor. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Umpen Cobblelob, Male Gnome Warlock 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 16000 sp.


Social Check DCs


Numba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large blue mantle and cape that has been intricately interwoven into her tan robe. She has styled her auburn hair well, parting it to the left. Her eyes are violet and beady.

Personality: She is calm most of the time but flees social interaction. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Bowyer. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy, Fearful. Bonds: Religious, Job. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Numba Albaratie, Female Gnome Warlock 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Deep blue spinel (600 gp).


Social Check DCs


Oda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light tan in addition to tight pants. She has moderate length silver hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast island. Like her mother and her sister before her, after school she went straight into learning to become a Cartwright. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a assassin again

Ideals: Justice, Optimist. Bonds: Attractive, Nature, Job, Slave. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Oda Pilwicken, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jane Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a yellow vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is singed and shortened. Her gray eyes are slightly larger than normal.

Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Jane took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Jane Remein, Female Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Fire opal (800 gp). Coral (120 gp). Pink pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dentratha Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, constantly wearing a black suit, tan shirt, and brown tie. Her crest is gold and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the west. Dentratha was born on a far western desert where she grew up under the tutelage of her father, an expert Laborer. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insane, Insomniac, Fearful. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Dentratha Dhyrktelonis, Female Dragonborn Rogue 8
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Terran, Druidic, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1000 gp. Obsidian (15 gp). Obsidian (15 gp). Aquamarine (700 gp).


Social Check DCs


Marigold Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her golden hair is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Gifted. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Marigold Goodbarrel, Female Halfling Paladin 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 77 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 12000 sp. Gold music box (4000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Anderton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She has slicked back black hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Susannah has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and she's in love

Flaws: Shy, Disease. Bonds: Family, Has a crush. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Susannah Anderton, Female Human Adept 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Ombul is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Ombul grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Ombul Goldfound, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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