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NPC Generator

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Advanced [show]


Ombul Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Slave. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Ombul Fastfoot, Male Halfling Commoner 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with top hat. He has wavy blonde hair. His eyes are a pleasant amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Philantrophist. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Qualen Folkor, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a pastel and violet robe with the hood down. His yellow fur is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: Eccentric and domineering, Emerald will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 9
Languages
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Rhodochrosite (14 gp). Smoky quartz (80 gp). Hematite (14 gp). Rock crystal (80 gp).


Social Check DCs


Seere Allure, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She wears a colorful flower in her blue hair. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. A freak accident while working with her Tailor mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content; and she feels threatened by others

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seere Allure, Female Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)18 (+4) 12 (+1)17 (+3)
Skills Nature +7, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Undercommon, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. A delicate brass dragon egg (80 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs


Seddit Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered halberd and tarnished shortbow as well. Her red hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Seddit took refuge in the old dungeon and found the beat up shortbow and armor she uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seddit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting. Flaws: Insomniac, Depressed, Racist. Bonds: Attractive, Nature. Occupation: Detective

Voice: Raspy

Attributes [hide]

Seddit Temerity, Female Tiefling Wizard 7
Medium (4'8") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 400 gp. Aquamarine (1200 gp). Eye agate (15 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has no hair. His gray unseeing eyes seem to look past you.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Nicholas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Ugly, Disease, Depressed, Impulsive. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Nicholas Meliamne, Male Half-Elf Fighter 11
Medium (5'10") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 1000 gp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His dark red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Forcas Ideal, Male Tiefling Cleric 14
Medium (6'6") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 58 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 4000 gp. Chrysoberyl (70 gp). Moss agate (15 gp). Eye agate (15 gp). Violet garnet (1300 gp). Red-brown spinel (70 gp). Azurite (15 gp). Azurite (15 gp). Star rose quartz (30 gp). Alexandrite (1300 gp). Moss agate (15 gp). Star ruby (1500 gp). Smoky quartz (30 gp). Obsidian (15 gp). Onyx (30 gp).


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. His moppish silver hair is in a traditional bowl cut. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Ortegar grew up listening to his mother's many stories. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Has a crush, Enemies. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Ortegar Hogcollar, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Lorilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue shirt with thin white vertical stripes and brown pants. Her black hair is kept up in a ponytail inside a small hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Lorilla grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her absent mother.

Flaws: Shy. Bonds: Attractive, Family, Adventurer, Military. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Lorilla Reese, Female Gnome Druid 8
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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