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NPC Generator

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Advanced [show]


Darrow Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Passionate, Fighting. Flaws: Addict. Bonds: Nature, Debt. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Darrow Littlefoot, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Banded agate (15 gp).


Social Check DCs


Griselda Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Griselda was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has taken up work as a Healer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She has a crush on the local Miner; and she's attracted to the pc

Flaws: Sensitive, PTSD. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Griselda Coleman, Female Half-Elf Wizard 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Brown-green garnet (60 gp). Aquamarine (800 gp). Obsidian (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Torbera Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is renowned for her bright grey dresses and hats and is in decent physical shape. With wild white hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A true patriot, Torbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Optimist. Bonds: Military, Adventurer, Criminal record, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Torbera Burrowfound, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moss agate (9 gp). Banded agate (9 gp). 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He has a small bristly mustache and wavy golden hair. His eyes are blue and catlike.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Alexandre Cromwell, Male Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 9 (-1)6 (-2)
Skills Arcana +5, Performance +0
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Berrian Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and he perpetually has his longsword ready. His white hair is smooth and relatively long. He has blue eyes and a yellow hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Passionate, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Berrian Van Es, Male Half-Elf Fighter 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Jebeddo embodies much of what other species detest in the Gnomes. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his father. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Jebeddo Dunben, Male Gnome Commoner 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. His hazel eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He seems to be bored by most things; and he feels threatened by others

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Az-Rans Northcott, Male Half-Orc Ranger 12
Medium (5'9") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Frug Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple tan robe with violet stripes complete with hood. His black hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Frug grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frug Gimlen, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 23000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver ewer (90 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Juliana Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. She wears a small hat to hide her balding. Her ears are large.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Shy, Insane. Bonds: Slave. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Juliana Conway, Female Half-Elf Cleric 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 800 sp. Smoky quartz (20 gp).


Social Check DCs

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