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NPC Generator

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Advanced [show]


Nurkara Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. She has gleaming, smiling amber eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal poetry training, and achieved minor success. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Nurkara Holderhek, Female Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Norman Graeme, Male Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He keeps his long white hair kept up in a rat tail. His eyes are blue and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Sold as a small child to a brothel owner, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and wants his loneliness to end

Ideals: Artistic, Athletic. Flaws: Ugly, Terse. Bonds: Mentor, Has a crush. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Raer Iranapha, Male Elf Druid 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 103 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Blue-white diamond (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky white painted plate armor. With bright black hair and a scraggly beard. His ears are large.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Foxilon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Barber again.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Foxilon Thistletop, Male Halfling Commoner 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Siffress Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is chestnut, silky, and of moderate length. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Cartwright profession.

History: Sold as a small child to a slaver, Siffress was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She became a Roofer soon after.

Motivation: She'd like to take her coworkers down a peg; and tiefling compassion

Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Attractive, Job, Mentor. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Siffress Oomtrowl, Female Gnome Druid 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30000 sp. Rose (30 gp).


Social Check DCs


Harriet Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Her hair is long and brown with streaks of blonde, and is pulled back with small red clips. She has several tiny aquamarine earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Harriet is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: An old rival family wants her found; and doesn't want to be a navigator and was forced into it by her family

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Harriet Brightmoon, Female Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Emma Warwick, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. Her hair is red and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Flaws: Disease, Secretive, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Emma Warwick, Female Human Commoner 8
Medium (5'9") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maiathah Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Disease. Bonds: Rich, Family, Enemies. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Maiathah Horner, Female Half-Elf Commoner 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Eye agate (4 gp).


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is heavily combed to the right. Her gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Has a crush, Slave. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Rogue 4
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Jade (130 gp). Aquamarine (600 gp). Fire opal (800 gp). Aquamarine (600 gp).


Social Check DCs

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