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NPC Generator

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Advanced [show]


Bryseis Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. She wears her dark red hair up. Her fierce silver eyes like to dwell on things.

Personality: Bryseis is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a wizard, Bryseis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the west was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She loathes her own lifestyle.

Flaws: Depressed, Secretive. Bonds: Attractive, Immigrant, Mentor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Bryseis Charisma, Female Tiefling Barbarian 4
Medium (5'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Brown-green garnet (150 gp). Golden pearl (150 gp). Bloodstone (40 gp). Azurite (5 gp).


Social Check DCs


Drenna Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in white turtlenecks beneath a violet coat with brown slacks. Her small hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small forest village. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Drenna Windsor, Female Half-Orc Monk 3
Medium (4'9") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)6 (-2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geva Anderton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is unkempt and raggedy. Her gray eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Geva Anderton, Female Human Paladin 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 cp.


Social Check DCs


Orryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Layabout. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Poor, Job. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Orryn Rofferton, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Small steel mirror. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears grey leather gloves, a grey jacket, and tight pants, and is pretty ugly. He has golden hair. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Rangrim embodies much of what other species detest in the Dwarves. Energy wise he seems alert and responsive.

History: Rangrim was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Banker for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Dankil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Sardonyx (80 gp). 2 Antitoxin.


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is well kept. She has several tiny sapphire earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her father raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she is greedy

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Sarai High-hill, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Sardonyx (50 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Watson, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Thomas was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Thomas Watson, Male Human Cleric 7
Medium (5'0") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 13 (+1)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 100000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Peren Nailo, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a long white beard with little hanging trinkets. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the west. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Peren Nailo, Male Elf Aristocrat 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 16 (+3)7 (-2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Amethyst (140 gp).


Social Check DCs


Eldon Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy tan suit. He has a small bristly mustache and wavy white hair. His brown eyes peer out from beneath his feathered tan hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a sage and was forced into it by his family

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Eldon Umbodoben, Male Gnome Warlock 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 700 sp. Jet (140 gp). Rhodochrosite (10 gp).


Social Check DCs

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