Theren Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely violet suit with brown socks and a vest with buckled shoes. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Mentor. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He has a long auburn beard with little hanging trinkets. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Poor, Job. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1 Medium magic item.
Georgina Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is white and very short. Her eyes are hazel and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Georgina was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She got away from her former life and has fallen to alcoholism.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Flaws: Addict. Bonds: Enemies, Job, Family. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Roondar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Roondar was born with his father's beautiful face. Roondar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist, Justice. Bonds: Attractive, Religious. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Callie Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is also unnaturally pale. She has done her best to style her black hair to look like a famous performer. Her ears are large.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Callie was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Cartwright; and she's attracted to the pc
Flaws: Ugly, Sensitive. Bonds: Poor, Has a crush, Job. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his shortbow ready. His beige fur is drawn into a tight pony tail with a clover scrunchie. His copper eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. Silver pearl (140 gp). Rich purple corundum (1100 gp). Eye agate (6 gp).
Zaffrab Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean blue cloak covering his clean studded leather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Addict, Insane. Bonds: Immigrant. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 pp.
Tordek Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: Seven was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Jeweler again; and he's looking for his big break
Ideals: Persistence. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2700 sp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
