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NPC Generator

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Advanced [show]


Beleth Doom, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'0" northern woman, she likes to wear black tank tops with green skirt. She keeps her red hair in a flapper bob. She has gold eyes and a black hat with a green feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.

History: Born to a Seamstress, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and to clean up the streets

Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Adventurer, Guardian. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Beleth Doom, Female Tiefling Ranger 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 21 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)16 (+3) 10 (+0)20 (+5)
Skills Arcana +6, Performance +8
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Lapis lazuli (13 gp). Citrine (20 gp). Rock crystal (20 gp). Golden yellow topaz (1100 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burgell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burgell. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Burgell Musgraben, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Jasper (30 gp). Alexandrite (400 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and blonde. His fierce brown eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Adventurer, Immigrant. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Harbek Balderk, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp. 1 Masterwork studded leather.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His auburn hair is thinning but still full. His amber eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Shy, Insane. Bonds: Criminal record, Family, Job. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Adrik Brazzik, Male Dwarf Adept 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)3 (-4)
Skills Performance -2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Nirgel Honor, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His hair is blue and curly. His eyes, though not visible through his cowl, are white.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Nirgel lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Nirgel Honor, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Sard (30 gp).


Social Check DCs


Quelenna Liadon, Female Elf [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her lance. She is physically well-built. Her blonde hair is thinning but still full. She has gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.

History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Quelenna and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Quelenna Liadon, Female Elf Druid 7
Medium (5'1") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His black fur is greasy and uncared for. His eyes are a pleasant yellow.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a servant and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Spring Paws, Male Tabaxi Druid 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Eye agate (15 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lubash Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and white with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Lubash was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Lubash Blyth, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Harbek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his halberd. His brown hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Dragonborn compassion; and money/treasure

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Harbek Foamtankard, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)10 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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