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NPC Generator

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Advanced [show]


Flame Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Flame Prim Posies, Female Tabaxi Paladin 1
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. Pink pearl (140 gp).


Social Check DCs


Raymond Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of southern immigrants he idolized his mother. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Raymond Hamilton, Male Human Warrior 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Red spinel (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a hunchback. His silver hair is braided into rings. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Balam was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Religious, Immigrant. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Balam Malevolence, Male Tiefling Warrior 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 150 pp. Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1600 gp). Banded agate (14 gp). Rhodochrosite (14 gp).


Social Check DCs


Eida Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a red collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. With bright white hair. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich northern family. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Rich. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Eida Brushgather, Female Halfling Warlock 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Deep green spinel (100 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: Gorfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful brothel owner made him what he is. When Gorfel reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Mentor, Military. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Gorfel Stafford, Male Half-Orc Rogue 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Deception -1
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Weston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his chestnut hair. He has gleaming, smiling gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Hugh Weston, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Rolen Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Rolen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Impulsive. Bonds: Religious, Adventurer. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Rolen Amakiir, Male Elf Aristocrat 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1600 sp. Jasper (40 gp). Freshwater pearl (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She keeps her auburn hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a Ploughman soon after.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Job, Adventurer. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Myria Sunmeadow, Female Halfling Barbarian 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Citrine (30 gp).


Social Check DCs


Aura Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries with her a set of monstrous two handed axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her fur is lavender and curly. She has several tiny topaz earrings on each ear.

Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Aura studied abroad. After coming to the age of reason, Aura took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Aura Paws, Female Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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