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NPC Generator

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Advanced [show]


Helen Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She receives visions of the future at random moments

History: The child of eastern immigrants she idolized her mother. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Helen Sandoval, Female Half-Elf Wizard 14
Medium (5'0") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +7, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 3000 gp. Hematite (13 gp). Azurite (13 gp). Silver pearl (140 gp). Fiery yellow corundum (1200 gp). Freshwater pearl (13 gp). Chrysoberyl (140 gp). Carnelian (20 gp). Fire opal (1200 gp). Golden pearl (140 gp). Moss agate (13 gp). Pink pearl (140 gp). Rose (20 gp). Aquamarine (200 gp). Banded agate (13 gp). Hematite (13 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel costume with the symbols of her god on her torso. Her long brown fur is drawn into a two foot long braid. Her ears are large.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great joy in being the best Bricklayer in town.

History: She was born blind and as such lacked many opportunities for work. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Three In Woods, Female Tabaxi Wizard 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp.


Social Check DCs


Osco Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is thinning but still full. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 2 years later his spouse died after the birth of his son. Heartbroken, Osco never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Retire the richest man in the north; and he is content

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Osco Copperkettle, Male Halfling Expert 12
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 400 pp. Alexandrite (1100 gp). Azurite (12 gp). Golden yellow topaz (1100 gp). Rock crystal (20 gp). Aquamarine (1100 gp). Black pearl (1100 gp). Red garnet (150 gp). Freshwater pearl (12 gp).


Social Check DCs


Ront Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He keeps his red hair in a pixie cut. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ront Tattersall, Male Half-Orc Ranger 12
Medium (5'5") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Celestial, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp. Freshwater pearl (11 gp). Jet (140 gp). White pearl (140 gp).


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long red beard with little hanging trinkets. This hazel eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Chad hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Persistence. Bonds: Rich, Enemies, Attractive. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Chad Hallewell, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)3 (-4) 13 (+1)9 (-1)
Skills History -2, Nature -2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 130 gp. Large well-done wool tapestry (200 gp). 2 Antitoxin.


Social Check DCs


Aline Cromwell, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has slicked back auburn hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west, but her parents moved at a very young age to the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Aline Cromwell, Female Human Adept 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Gimurt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown top hat and brown clothes. He has a long silver beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gimurt Glanhig, Male Dwarf Warlock 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple violet line shooting up and back down, and carries hand crossbows. He sports a flattop fur cut. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Slave. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Right-Handed Buttons, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Aquamarine (700 gp). Bloodstone (30 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Hematite (16 gp). Lapis lazuli (16 gp). Moonstone (30 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely brown suit with blue socks and a vest with buckled shoes, and a wedding ring on his right hand. He keeps his brown fur in a flapper bob. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Dagger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Dagger Paws, Male Tabaxi Expert 5
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Fiery yellow corundum (1400 gp).


Social Check DCs

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