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NPC Generator

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Advanced [show]


Beleth Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black costume with the symbols of luck on her torso. She keeps her red hair in a pixie cut. Her white eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Beleth was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic. Flaws: Secretive, PTSD. Bonds: Immigrant, Family. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Beleth Suspicion, Female Tiefling Sorcerer 7
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Deception +7, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears violet trousers with white and violet striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Hadarai lived on a farm with his mother, near the main road leading to a nearby town. Hadarai was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Hadarai Caerdonel, Male Half-Elf Paladin 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Greethen and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Greethen Bhenkumbyrznaax, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 210 pp. Banded agate (10 gp). Amethyst (70 gp). Moss agate (10 gp). Eye agate (10 gp). Rich purple corundum (400 gp). Rhodochrosite (10 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ryland, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gerard was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Ryland, Male Human Expert 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1200 gp. Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He wears a colorful flower in his red crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Shamash hails from a village terrorized by brigands. A gifted student he started as a Fortune-teller, but he got bored and became a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 18 (+4)11 (+0) 12 (+1)17 (+3)
Skills Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 pp. 1 Masterwork studded leather.


Social Check DCs


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green clothing when he does not wear armor. He has dyed his greying red crest a little too much giving a sharp red color. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Hunter, who enjoyed hunting, Trynnicus was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1900 sp. 2 Smokesticks.


Social Check DCs


Lamlis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is a Yochlol in disguise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Rich, Family, Adventurer. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Lamlis Ethanasath, Male Elf Rogue 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. Citrine (60 gp). Rock crystal (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Vrondiss Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mason, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Locksmith mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Ugly, Disease, Shy, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Vrondiss Gygazzylyshrift, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Red-brown spinel (70 gp).


Social Check DCs


Kellen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His hair is always cut to a buzz. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Brewer.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Kellen Quillsharpener, Male Gnome Cleric 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs

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