Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 4 years later his spouse died after the birth of his son. Heartbroken, Lamlis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a crush on the local Knight; and to settle down with his crush
Ideals: Athletic, Entrepeneur. Bonds: In love, Criminal record, Nature, Has a crush. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 71 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. Malachite (9 gp). Violet garnet (1200 gp). Rhodochrosite (9 gp). Blue-white diamond (5000 gp). Eye agate (9 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Orsik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is dressed in an above average manner, and his gloved hand is found clutching a axe. His moppish golden hair is in a traditional bowl cut. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a carpenter and was forced into it by his family
Flaws: Selfish. Bonds: Attractive, Family, Mentor, Nature. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 105 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 20 (+5) | 16 (+3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Giant
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 pp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (200 gp).
Gomory Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length chestnut hair. His green eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Blacksmith in town.
History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: He uses money and sex appeal to get what he needs; and to be a merchant again
Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
Paymon Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is physically well-built. He keeps his brown hair in a flapper bob. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp. Tiger eye turquoise (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Millicent Clayden, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in a clean grey cloak covering her clean studded leather. She is an epitome of beauty. Her red hair is slicked back into a classic pompadour. Her brown eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 20 gp.
Ermina Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her blonde hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 85 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1200 gp. Violet garnet (1500 gp). Red spinel (50 gp). Deep green spinel (50 gp). Carnelian (20 gp).
Nissa Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her halberd. She keeps her red hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Flaws: Disease, Racist. Bonds: Attractive, Mentor. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Jade (120 gp). Moss agate (7 gp).
Ilanis Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Ilanis was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and doesn't want to be a farmer and was forced into it by her family
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 280 gp. Black pearl (500 gp). Chalcedony (70 gp).
Ar-Pratu Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with white lining and desert motifs, he is not a threatening figure. He has a small bristly mustache and wavy black hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature, Adventurer. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
