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NPC Generator

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Advanced [show]


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Mason. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Mason, Riswynn learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Antagonistic, Disease. Bonds: Job. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Adept 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3200 sp. 1 Everburning torch. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His fur is orange, silky, and of moderate length. His green eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing music.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and to unite with his brother

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Attractive, Mentor. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Druid 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Chrysoberyl (80 gp). Coral (80 gp). Bloodstone (80 gp). Alexandrite (800 gp). Deep green spinel (80 gp). Eye agate (14 gp).


Social Check DCs


Hrathy Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is styled in orderly dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Justice. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Hrathy Marlee, Female Half-Orc Commoner 3
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ur-Dag Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has a long black beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Ur-Dag Morley, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Aquan, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Serpent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat, and carries glaives. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Has a crush, Military. Occupation: Miller

Voice: Stutters

Attributes [hide]

Serpent Moon, Female Tabaxi Bard 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 10000 cp.


Social Check DCs


Clerebold Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He has no hair. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Bounty Hunter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Bounty Hunter, Clerebold learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Job, Criminal record. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Clerebold Qualanthri, Male Half-Elf Expert 15
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 8
Hit Points 91 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)13 (+1) 6 (-2)11 (+0)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1

Possessions: 1000 gp. Azurite (11 gp). Citrine (80 gp). Black pearl (1500 gp). Banded agate (11 gp). Zircon (80 gp). Amethyst (80 gp). Lapis lazuli (11 gp). Eye agate (11 gp). Chrysoprase (80 gp). Golden yellow topaz (1500 gp). Star rose quartz (80 gp). Onyx (80 gp). 1 Medium magic item.


Social Check DCs


Kelter TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of drow once and for all.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Kelter began to lead the lost caravan. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Enemies, Adventurer. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter TellPenny, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His red crest is knotted and matted. His red eyes peer out from beneath his Stetson green hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Racist. Bonds: Military, Adventurer. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Norkruuth Ebynichtomonis, Male Dragonborn Druid 14
Medium (6'6") Dragonborn, Lawful Good (CR 14)
Armor Class 13
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +8, Investigation +7
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: Citrine (30 gp). Rose (30 gp). Golden yellow topaz (1200 gp). Smoky quartz (30 gp). Eye agate (11 gp). White opal (1600 gp). Alexandrite (1200 gp). Brown diamond (5000 gp). Sard (30 gp). Blue star sapphire (1600 gp). Black pearl (1200 gp). Blue sapphire (1600 gp). Freshwater pearl (11 gp). Jet (160 gp). Chrysoberyl (160 gp). 1 Medium magic item.


Social Check DCs


Phann Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She has a long silver ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.

History: Phann hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Enemies, Rich. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Phann Suithrasas, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp.


Social Check DCs

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