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NPC Generator

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Advanced [show]


Hrathy Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Hrathy Hamilton, Female Half-Orc Monk 3
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Melech Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green costume with the symbols of luck on his torso. His long purple hair is drawn into a two foot long braid. He has white eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Nature. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Melech Violence, Male Tiefling Rogue 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Nordak Fallack, Male Dwarf Expert 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Red garnet (70 gp). Black star sapphire (1500 gp). Chalcedony (30 gp).


Social Check DCs


Merla Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'0" and wears a red collared shirt and violet skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a dull look in her brown eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Cynical, Shy. Bonds: Nature, Debt. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Merla Leagallow, Female Halfling Warrior 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Alice Oakes, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her auburn hair is lengthy and is close to two feet long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: From birth she was tutored by a cruel and relentless mentor. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic, Professionalism. Bonds: Attractive, Mentor, Adventurer. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Alice Oakes, Female Human Cleric 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red spinel (110 gp).


Social Check DCs


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Geoffrey Sydney, Male Human Cleric 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)5 (-3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. Eye agate (11 gp). Red spinel (110 gp). Banded agate (11 gp). Silver pearl (110 gp).


Social Check DCs


Curran Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears white cloth garments or leather armor. He wears a Stetson hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He invites people to come help in his community garden.

History: Born to a Engraver, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Curran Greenleaf, Male Halfling Sorcerer 9
Small (3'4") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 90000 cp.


Social Check DCs


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His chestnut hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Commoner 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 40000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with violet stripes complete with hood. He sports a flattop crest cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Shoemaker, Shedinn learned a great deal about his mother's area of expertise. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Addict, Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Shedinn Gygazzylyshrift, Male Dragonborn Cleric 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 2000 sp. Emerald (1100 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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