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NPC Generator

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Advanced [show]


Reynard Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a violet vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Reynard Ilphelkiir, Male Half-Elf Adept 9
Medium (5'10") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60000 cp. Jasper (60 gp). Black star sapphire (1100 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His fur is yellow and curly. His copper eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Aura Candle, Male Tabaxi Warrior 6
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a lot of dark rich colors, with gold accents. His black fur is thinning but still full. His eyes are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Beast was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has achieved small success as a Merchant.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sculptor again

Ideals: Fighting. Bonds: Attractive, Rich, Mentor, Job. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Beast Of Shadows, Male Tabaxi Aristocrat 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Raymond Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a violet and brown robe with the hood down. His auburn hair is slicked back into a classic pompadour. His eyes are likewise gray.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined, Gifted, Fighting. Flaws: Fearful. Bonds: Nature. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Raymond Garcia, Male Half-Elf Rogue 6
Medium (5'1") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp. Amethyst (90 gp). Aquamarine (1500 gp). Citrine (80 gp). Bloodstone (80 gp).


Social Check DCs


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green armored body suit, with a simple grey line shooting up and back down. His whole body is exceptionally muscular. He sports a flattop crest cut. His fierce red eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Courier profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Donaar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Bowyer.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Passionate. Bonds: Immigrant, Job, Military. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Paladin 11
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3200 gp. Red-brown spinel (100 gp). Banded agate (12 gp). Golden pearl (100 gp). Black opal (700 gp). Black pearl (500 gp). Black opal (700 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair up in a very large beehive style do. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. When Gerard reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict, Shy. Bonds: Rich, Military. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Gerard Shupe, Male Half-Elf Cleric 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp.


Social Check DCs


Andram Lust, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Insomniac. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Andram Lust, Male Tiefling Bard 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)17 (+3) 17 (+3)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 250 gp.


Social Check DCs


Menny Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears baggy blue pantaloons and a violet scarf. Her golden hair is cut jaggedly and amateurishly. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. Menny is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. Menny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Menny decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Addict. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Menny Musgraben, Female Gnome Monk 9
Small (3'1") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Emma Westcott, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears grey painted combat armor at almost all times. Her hair is auburn and curly. She has gleaming, smiling blue eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Gifted. Bonds: Military, Job, Enemies. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Emma Westcott, Female Human Ranger 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Zircon (50 gp).


Social Check DCs

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