Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She wears a worn and beaten armor. She sports red long hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She now spends her time doing works of charity.
Motivation: Further expansion of business; and expand her business
Ideals: Philantrophist. Flaws: Shy, Selfish. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Banded mail.
Diesa Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. Her Stetson hat is riddled with cuts and holes. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Diesa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Diesa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diesa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Diesa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants revenge against orcs; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
Ootah Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She has dyed her greying white hair a little too much giving a sharp white color. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Ootah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A powerful slaver made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Sellsword soon after.
Motivation: An old rival family wants her found; and to be a mortician again
Bonds: Poor, Attractive, Job, Family, Mentor, Immigrant. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Mary Colby, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a wide-brimmed hat to cover her moderate length chestnut hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: Mary wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Mary lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She inherited the family business which she has now maintained for 9 years.
Motivation: An old rival family wants her found; and further expansion of business
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Infernal, Undercommon, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1900 gp. Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Farideh Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear green pants and tee shirts. She wears a broad hat to hide her balding. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a forest tribe. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Tourmaline (100 gp).
Mugrunden Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a green armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. He has wavy gold crest. His gold eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Mugrunden was born on a far southern desert where he grew up under the tutelage of his mother, an expert Stableman. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Mundane, Shy. Bonds: Immigrant, Religious. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Violet garnet (1100 gp). Rhodochrosite (12 gp). Eye agate (12 gp). White opal (1200 gp). Moonstone (20 gp). Smoky quartz (20 gp). Zircon (20 gp). Aquamarine (1100 gp). 1 Medium magic item.
Wiggens Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Roofer. He is bald on top and has large auburn tufts of hair around his ears. His violet eyes peer out from beneath his small blue hat.
Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Roofer for hire.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 95 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Emerald (1300 gp). Black pearl (700 gp). Black opal (1300 gp). Amethyst (140 gp). Coral (140 gp). Golden yellow topaz (700 gp). Moss agate (16 gp). Black opal (1300 gp). Chalcedony (40 gp). Golden yellow topaz (700 gp). Moss agate (16 gp). Iolite (40 gp). 1 Medium magic item.
Dell Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her black hair well, parting it to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Human culture. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Dell's homeland. Dell decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp. Clear bright green emerald (5000 gp).
Emeny Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her silver hair is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Nature. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Eye agate (7 gp).
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