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NPC Generator

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Advanced [show]


Aura Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with deerstalker hat. She has no fur. Her eyes, though not visible through her cowl, are copper.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Aura Moon, Female Tabaxi Warrior 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his hand crossbow always slung over his shoulder, and he perpetually has his hand crossbow ready. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Morkral's homeland. Morkral decided to take the middle way and become a bodyguard. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Morkral Helcral, Male Dwarf Warrior 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Trey Home, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His auburn hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 5 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Attractive, Immigrant. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Trey Home, Male Human Ranger 8
Medium (5'0") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)19 (+4) 12 (+1)14 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Halfling, Infernal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears a fancy black suit, and his gloved hand is found clutching a bastard sword. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has silver eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Optimist. Flaws: Insane, PTSD. Bonds: Attractive, Criminal record, Nature. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Melech Remorse, Male Tiefling Fighter 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Grom Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He wears dark leathers with embroidery, and his gloved hand is found clutching a scythe. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Grom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Optimist, Gifted. Bonds: Family, In love, Mentor. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Grom Nash, Male Half-Orc Bard 6
Medium (6'10") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She has drifted from career to career and currently works as a Sellsword.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Mentor, Job. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Quillathe Cithreth, Female Elf Barbarian 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She has no hair. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Sekhmet Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is still thick. Her gold eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.

History: Sekhmet was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Sekhmet Cacophony, Female Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Hork Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many violet ritualistic tattoos. He is typically in his Miner uniform. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Miner for hire.

Motivation: To end his boredom; and he is content

Flaws: Mundane, Insomniac. Bonds: Job, Attractive, Nature. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Hork Webley, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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