Eridred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears just a grey suit. Her chestnut hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She desires power and/or immortality.
Ideals: Impeccable. Flaws: Insane. Bonds: Has a crush, Adventurer, Poor. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1900 sp.
Bethrynna Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She prefers to wear tan clothing when she does not wear armor. Her hair is long and silver with streaks of golden, and is pulled back with small tan clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small plains village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has dedicated herself to building a better village for her children.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend
Flaws: Insomniac, Antagonistic, Greedy. Bonds: Family, Nature, Adventurer. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 800 sp. 1 Bullseye lantern. 1 Silk rope.
Falkrunn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. She has wavy blonde hair. She has brown eyes and a brown hat with a white feather.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Secretive. Bonds: Adventurer, Has a crush, Religious, Mentor. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp.
Agatha Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. Her eyes are violet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a ruthless business woman, a trait she acquired from her mother.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a illithids raid, leaving Agatha alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp. 2 Smokesticks.
Ahinar Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich western family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Optimist, Athletic. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears baggy brown pantaloons and a white scarf. Her red fur is braided into rings. Her eyes are copper and beady.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and a deep hatred of drow
Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp.
Vrondiss Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He has done his best to style his bronze crest to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Oren Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful necromancer made him what he is. Oren was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bookbinder. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Slave, Mentor. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants his loneliness to end; and many dire rats want him driven away
Ideals: Fighting. Bonds: Has a crush, Enemies, Rich, Adventurer. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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