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NPC Generator

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Advanced [show]


Moon Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her long beige fur is drawn into a two foot long braid. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not trust anyone and sleeps with one eye open.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Moon and her spouse have recently divorced.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Occupation: Stylist

Voice: German accent

Attributes [hide]

Moon Of Ale, Female Tabaxi Warrior 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a brown and green handkerchief worn on her left side. With bright blonde hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. Gurdis enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to loving parents in a slum to the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she wants to get laid

Ideals: Athletic. Flaws: Ugly, Hedonist, PTSD. Bonds: Has a crush, Poor. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Gurdis Holderhek, Female Dwarf Warlock 10
Medium (3'10") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 86 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 6 (-2)3 (-4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 280 pp. Rock crystal (20 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Kasdeya Chant, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears silk and lounges about seductively. She has dyed her greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Opinionated, Logical, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Kasdeya Chant, Female Tiefling Monk 7
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)16 (+3) 18 (+4)13 (+1)
Skills Athletics +6, Religion +6
Senses Passive Perception 14
Languages Common, Ignan, Celestial, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long blonde beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Thervan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Attractive, Religious. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Thervan Hanali, Male Half-Elf Bard 12
Medium (5'0") Half-Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 200 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (140 gp). A delicate brass dragon egg (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Huru Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long golden hair is drawn into a two foot long braid. Her violet eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich eastern family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found.

Flaws: Ugly, Antagonistic. Bonds: Rich, In love, Family. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Huru Davenport, Female Half-Orc Commoner 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)7 (-2) 7 (-2)5 (-3)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Marastyr Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a grey and blue handkerchief worn on her left side and is in decent physical shape. Her silver hair is greasy and uncared for. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Guardian, Criminal record, Adventurer. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Marastyr Frostbeard, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Spring Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her pastel robe and has her hand crossbow always slung over her shoulder, and is pretty ugly. She wears her yellow fur down. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: She is content; and she seems to be bored by most things

Ideals: Justice, Gifted. Flaws: Ugly, Shy, Mundane. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Spring Wind, Female Tabaxi Monk 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp. 1 Good lock.


Social Check DCs


Valida Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light grey in addition to tight pants. Her black hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Aggressive, abrasive, and angry, Valida embodies much of what other species detest in the Dwarves. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Valida studied abroad. After coming to the age of reason, Valida took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's in love; and she would like to get married and retire

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Secretive. Bonds: Has a crush. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Valida Brawnanvil, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 pp.


Social Check DCs


Dalaba Dunben, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern woman is wearing the road beaten gear of a warrior. Her hair is short and silver. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Mason

Voice: Raspy

Attributes [hide]

Dalaba Dunben, Female Gnome Monk 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 4 Holy water. 1 Everburning torch. 3 Thunderstones. 3 Thunderstones.


Social Check DCs

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