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NPC Generator

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Advanced [show]


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He is bristling with hidden weapons, mostly spears and scythes. He has a long black beard with little hanging trinkets. His blue unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Barendd was raised in a hard working conservative environment. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Barendd's mother didn't care for him much, and the feeling was mutual. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Barendd Goldfinder, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Lilith Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket, and she perpetually has her longbow ready. Her silver hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Lilith was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Carpenter again.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Merchant

Voice: French accent

Attributes [hide]

Lilith Cheer, Female Tiefling Aristocrat 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Daar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear green pants and tee shirts. Her rusty crest is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east to a Detective, Daar learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Detective job and began her own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Daar Shestendeliath, Female Dragonborn Druid 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 7 (-2)12 (+1)
Skills Acrobatics +4, History +7
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp.


Social Check DCs


Solomon Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long blonde hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Harlan, Male Human Warlock 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +0, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Zagga Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She has chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Zagga was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Zagga's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: Further expansion of business; and expand her business

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Zagga Myerscough, Female Half-Orc Commoner 3
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 14 (+2)4 (-3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Rael Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear tan pants and tee shirts. He has done his best to style his white hair to look like a famous performer. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east. He worked as a nervous Weaver and found it very stressful. He has worked as a Weaver like his mother before him.

Motivation: To be a Navigator again; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Rael Qualanthri, Male Elf Paladin 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp. Coral (160 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Andraste Firahel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fancy tan dress. She has slicked back red hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic woman, Andraste's first love is herself. Her second love is also herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Shoemaker, her mother struggled to pay the bills. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Debt, Military. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Andraste Firahel, Female Elf Commoner 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rock crystal (70 gp). Bloodstone (70 gp). Aquamarine (300 gp).


Social Check DCs


Jarsali Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is wearing colorful clothing, dressed as a Layabout. She has a hunchback. She wears her red hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a small toy that she constantly fidgets with.

History: She was born in a small mountains village. Through the years after Jarsali was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jarsali's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Ugly, Insane, Shy, Addict, Antagonistic. Bonds: Nature. Occupation: Layabout

Voice: French accent

Attributes [hide]

Jarsali Arnuanna, Female Elf Barbarian 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 8
Languages Common, Elven, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Mary Denholm, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. She has a long black ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Mary and her spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Denholm, Female Human Warrior 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)9 (-1) 9 (-1)8 (-1)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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