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NPC Generator

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Advanced [show]


Akmen Random, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and regain custody of his son

Flaws: Ugly, Addict, Mundane. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Akmen Random, Male Tiefling Warrior 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Athletics +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chrysoberyl (40 gp). Emerald (800 gp). Malachite (12 gp). Jasper (50 gp). Aquamarine (1000 gp).


Social Check DCs


Pog Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his axe. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has a dull look in his green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Pog was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Pog Glittergem, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 31000 sp.


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Whispermouse, Male Halfling Warrior 15
Small (3'4") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 80 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)12 (+1) 17 (+3)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +5

Possessions: 3000 gp. Zircon (80 gp). Peridot (80 gp). Rhodochrosite (11 gp). Golden yellow topaz (1500 gp). Smoky quartz (80 gp). Blue quartz (11 gp). Aquamarine (1500 gp). Deep green spinel (110 gp). Peridot (80 gp). Citrine (80 gp). Iolite (80 gp). Amethyst (110 gp). Brown-green garnet (110 gp). Jasper (80 gp). Aquamarine (1500 gp).


Social Check DCs


Zunn Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. Beneath his clothing is a huge mess of scar tissue. His moppish blonde hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Zunn Hastings, Male Half-Orc Wizard 3
Medium (6'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Verin Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. She has dyed her greying blue hair a little too much giving a sharp blue color. Her face is scarred and worn.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Military. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Verin Madness, Female Tiefling Ranger 7
Medium (4'8") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50 pp. Pink pearl (120 gp). Silver pearl (120 gp). Onyx (30 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Dimble Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Map Maker uniform. He sports a flattop hair cut. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a mountains tribe. Dimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Dimble Gobblefirn, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Just what you see.


Social Check DCs


Wymar Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His blonde hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered south to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Cynical, PTSD. Bonds: Criminal record, Mentor. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Wymar Aloro, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Ahrim Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his trident and is in decent physical shape. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Job, Criminal record, Military. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Ahrim Clever, Male Tiefling Warlock 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 3000 sp.


Social Check DCs


Nedda Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is typically in her Shepherd uniform. Her long silver hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Shepherd for the past few years.

Motivation: Expand her business.

Ideals: Gifted. Bonds: Job, Poor, Enemies, Immigrant. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Nedda Fatrabbit, Female Halfling Ranger 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp.


Social Check DCs

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