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NPC Generator

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Advanced [show]


Sapply Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Sapply Tarkelby, Male Gnome Ranger 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Ielenia Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is typically in her Carter uniform. Her hair is cut close to her head. Her violet unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Herbalist, but she got bored and became a Carter. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Disease, Antagonistic. Bonds: Job, Criminal record, Immigrant. Occupation: Carter

Voice: Raspy

Attributes [hide]

Ielenia Caerdonel, Female Elf Expert 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Pushkrimp Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is greedy

Flaws: Insomniac, Insane, Fearful. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pushkrimp Yeardley, Male Half-Orc Monk 16
Medium (6'1") Half-Orc, Chaotic Good (CR 16)
Armor Class 9
Hit Points 71 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 9 (-1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3

Possessions: 4000 gp. Red spinel (40 gp). Sardonyx (40 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Jet (40 gp).


Social Check DCs


Riardon Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Riardon and his spouse have recently divorced.

Motivation: Seeks redemption.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Riardon Withrethin, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dee Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, she is an attractive figure. She wears skinny pants and wears a red and blue robe with the hood down. Her long silver hair is drawn into a two foot long braid. Her violet eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a great chef.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. After coming to the age of reason, Dee took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Dee Fatrabbit, Female Halfling Commoner 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy brown hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 6 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Gilbert Wakefield, Male Human Paladin 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thamior Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears dark leathers with embroidery. He keeps his chestnut hair in a flapper bob. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Extrovert, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Thamior Xistsrith, Male Elf Warrior 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aym Art, Female Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she prefers to wear green clothing when she does not wear armor. She has styled her black hair well, parting it to the left. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her father was called into army service. When Aym reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Adventurer, Rich. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Aym Art, Female Tiefling Commoner 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thamuz Patience, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'7", this man dresses like a well dressed Weaver does. He wears a Stetson hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Weaver, Thamuz learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has taken up work as a Weaver and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Secretive, PTSD. Bonds: Job. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Thamuz Patience, Male Tiefling Expert 17
Medium (6'7") Tiefling, Neutral Evil (CR 17)
Armor Class 12
Hit Points 70 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Insight +9, Performance +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 9000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (6000 gp). Gold and topaz bottle stopper cork (1600 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold and topaz bottle stopper cork (1600 gp). A small bag of saffron. (60 gp). Fire opal pendant on a fine gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). 1 Medium magic item.


Social Check DCs

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