Thiala Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her white hair is slicked back into a classic pompadour. Her amber eyes peer out from beneath her wide-brimmed tan hat.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She plays an instrument quite well.
History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend
Ideals: Artistic. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Copeland, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Job. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 1000 cp.
Akmen Grief, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His dark red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 120 pp. Chrysoprase (80 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her orange fur is knotted and matted. She wears an eyepatch.
Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Two Llamas has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He keeps his rusty crest in a pixie cut. This gold eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated, Entrepeneur. Bonds: Immigrant, Criminal record, Attractive. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Jasmine TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. She has wavy red hair. She has brown eyes.
Personality: A skeptical and narcissistic woman, Jasmine's first love is herself. Her second love is also herself. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp.
Ulblyn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely red suit with white socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length red hair. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Ulblyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want him driven away.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Mentor, Enemies. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Deep blue spinel (600 gp). Tourmaline (150 gp). Star ruby (900 gp).
Aasathra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. Her brass crest is slicked back into a classic pompadour. She has gleaming, smiling red eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy and tries to find solutions quickly.
History: Aasathra was born with her father's beautiful face. Over the years she perfected her riding and shooting skills. She has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and she is unsatisfied with her job
Flaws: Lazy, PTSD. Bonds: Attractive, Job, Nature. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1400 gp. Fire opal pendant on a fine gold chain (1600 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (50 gp).
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Map Maker does. He has wavy black fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 4 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Flaws: Insane, Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. Amethyst (150 gp).
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