Findex Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her white crest. She has a dull look in her gold eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She feeds upon the attention of others.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 6 years.
Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local unemployed
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. Red spinel (40 gp).
Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean blue cloak covering her clean studded leather. Her brown hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Xanaphia isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is an amazing painter.
History: When she was but 3 years old her parents immigrated from the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Assassin soon after.
Motivation: To be a Shepherd again; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mhurren Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'5" southern man, he is typically in his Servant uniform. He wears his auburn hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic. Bonds: Job, Has a crush, Criminal record, In love. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 8000 sp.
Dalaba Reese, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her thin eyebrows rest above her beady green eyes.
Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Stylist business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.
Einkil Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Einkil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 5 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 77 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 18000 sp. Freshwater pearl (16 gp). Chrysoberyl (120 gp). Aquamarine (700 gp). Chrysoberyl (120 gp). Aquamarine (700 gp). 1 Minor magic item.
Oskar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is singed and shortened. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Job, Immigrant, Mentor, Nature, Enemies. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 29000 cp.
Godfrey Branson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright grey suits and hats. He has a small bristly mustache and wavy black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: Godfrey was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he has a crush on the local bather
Flaws: Insane, Lazy. Bonds: Family, Poor, Has a crush. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Coral (120 gp).
Diesa Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is red. Her eyes are brown and catlike.
Personality: She is overprotective of those who hire her services. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and to protect her home
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Guardian, Rich. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp. 1 Darkwood Buckler.
Dreali Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. He has a dull look in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Dreali enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: An old rival family wants him found; and expand his business
Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Family. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
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